wbc
|
Variables | |
floating_base_state = RigidBodyStateSE3() | |
position | |
orientation | |
linear | |
angular | |
robot_model = RobotModelRBDL() | |
r = RobotModelConfig() | |
file_or_string | |
floating_base | |
contacts = ActiveContacts() | |
names | |
a = ActiveContact() | |
mu | |
active | |
elements = [] | |
contact_points | |
solver = QPOASESSolver() | |
cfg = TaskConfig() | |
name | |
root | |
tip | |
ref_frame | |
priority | |
activation | |
type | |
weights | |
scene = AccelerationSceneTSID(robot_model, solver, 0.001) | |
ctrl = CartesianPosPDController() | |
setpoint = RigidBodyStateSE3() | |
feedback = RigidBodyStateSE3() | |
control_output = RigidBodyStateSE3() | |
joint_state = Joints() | |
list | init_pos |
js = JointState() | |
speed | |
acceleration | |
microseconds | |
qp = scene.update() | |
solver_output = scene.solve(qp) | |
rh5_legs_floating_base.a = ActiveContact() |
rh5_legs_floating_base.acceleration |
rh5_legs_floating_base.activation |
rh5_legs_floating_base.active |
rh5_legs_floating_base.angular |
rh5_legs_floating_base.cfg = TaskConfig() |
rh5_legs_floating_base.contact_points |
rh5_legs_floating_base.contacts = ActiveContacts() |
rh5_legs_floating_base.control_output = RigidBodyStateSE3() |
rh5_legs_floating_base.ctrl = CartesianPosPDController() |
list rh5_legs_floating_base.elements = [] |
rh5_legs_floating_base.feedback = RigidBodyStateSE3() |
rh5_legs_floating_base.file_or_string |
rh5_legs_floating_base.floating_base |
rh5_legs_floating_base.floating_base_state = RigidBodyStateSE3() |
list rh5_legs_floating_base.init_pos |
rh5_legs_floating_base.joint_state = Joints() |
rh5_legs_floating_base.js = JointState() |
rh5_legs_floating_base.linear |
rh5_legs_floating_base.microseconds |
rh5_legs_floating_base.mu |
rh5_legs_floating_base.name |
rh5_legs_floating_base.names |
rh5_legs_floating_base.orientation |
rh5_legs_floating_base.position |
rh5_legs_floating_base.priority |
rh5_legs_floating_base.qp = scene.update() |
rh5_legs_floating_base.r = RobotModelConfig() |
rh5_legs_floating_base.ref_frame |
rh5_legs_floating_base.robot_model = RobotModelRBDL() |
rh5_legs_floating_base.root |
rh5_legs_floating_base.scene = AccelerationSceneTSID(robot_model, solver, 0.001) |
rh5_legs_floating_base.setpoint = RigidBodyStateSE3() |
rh5_legs_floating_base.solver = QPOASESSolver() |
rh5_legs_floating_base.solver_output = scene.solve(qp) |
rh5_legs_floating_base.speed |
rh5_legs_floating_base.tip |
rh5_legs_floating_base.type |
rh5_legs_floating_base.weights |