#include <ContactsFrictionPointConstraint.hpp>
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| ContactsFrictionPointConstraint (bool _reduced=false) |
| Default constructor.
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virtual | ~ContactsFrictionPointConstraint ()=default |
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virtual void | update (RobotModelPtr robot_model) override |
| Update constraint matrix and vectors, depending on the type. Abstract method.
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virtual | ~Constraint ()=default |
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Type | type () |
| Return the type of this constraint.
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const base::MatrixXd & | A () |
| return constraint matrix A
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const base::VectorXd & | b () |
| return constraint vector b
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const base::VectorXd & | lb () |
| return constraint lower bound lb
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const base::VectorXd & | ub () |
| return constraint upper bound ub
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uint | size () |
| return size of the constraint (i.e. number of rows of the constraint matrix)
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◆ ContactsFrictionPointConstraint()
wbc::ContactsFrictionPointConstraint::ContactsFrictionPointConstraint |
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bool | _reduced = false | ) |
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inlineexplicit |
◆ ~ContactsFrictionPointConstraint()
virtual wbc::ContactsFrictionPointConstraint::~ContactsFrictionPointConstraint |
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virtualdefault |
◆ update()
void wbc::ContactsFrictionPointConstraint::update |
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RobotModelPtr | robot_model | ) |
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overridevirtual |
Update constraint matrix and vectors, depending on the type. Abstract method.
Implements wbc::Constraint.
The documentation for this class was generated from the following files: