The JointState class describes either the state or the command for a set of joints, i.e., its actual or target position, velocity, acceleration and effort.
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#include <JointState.hpp>
The JointState class describes either the state or the command for a set of joints, i.e., its actual or target position, velocity, acceleration and effort.
◆ clear()
void wbc::types::JointState::clear |
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inline |
m/ss (prismatic joint) or rad/ss (revolute joint)
◆ resize()
void wbc::types::JointState::resize |
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uint | n | ) |
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inline |
Resize all members to size n and init elements with NaN
◆ acceleration
Eigen::VectorXd wbc::types::JointState::acceleration |
m/s (prismatic joint) or rad/s (revolute joint)
◆ position
Eigen::VectorXd wbc::types::JointState::position |
◆ velocity
Eigen::VectorXd wbc::types::JointState::velocity |
m (prismatic joint) or rad (revolute joint)
The documentation for this class was generated from the following file: