The JointState class describes either the state or the command for a set of joints, i.e., its actual or target position, velocity, acceleration and effort.  
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#include <JointState.hpp>
The JointState class describes either the state or the command for a set of joints, i.e., its actual or target position, velocity, acceleration and effort. 
 
◆ clear()
  
  
      
        
          | void wbc::types::JointState::clear  | 
          ( | 
           | ) | 
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inline   | 
  
 
m/ss (prismatic joint) or rad/ss (revolute joint) 
 
 
◆ resize()
  
  
      
        
          | void wbc::types::JointState::resize  | 
          ( | 
          uint |           n | ) | 
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inline   | 
  
 
Resize all members to size n and init elements with NaN 
 
 
◆ acceleration
      
        
          | Eigen::VectorXd wbc::types::JointState::acceleration | 
        
      
 
m/s (prismatic joint) or rad/s (revolute joint) 
 
 
◆ position
      
        
          | Eigen::VectorXd wbc::types::JointState::position | 
        
      
 
 
◆ velocity
      
        
          | Eigen::VectorXd wbc::types::JointState::velocity | 
        
      
 
m (prismatic joint) or rad (revolute joint) 
 
 
The documentation for this class was generated from the following file: