wbc
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#include <Scene.hpp>
Public Types | |
typedef std::map< std::string, Scene *(*)(RobotModelPtr, QPSolverPtr, double)> | SceneMap |
Static Public Member Functions | |
static Scene * | createInstance (const std::string &name, RobotModelPtr robot_model, QPSolverPtr solver, const double dt) |
template<typename T> | |
static T * | createInstance (const std::string &name, RobotModelPtr robot_model, QPSolverPtr solver, const double dt) |
static SceneMap * | getSceneMap () |
static void | clear () |
typedef std::map<std::string, Scene*(*)(RobotModelPtr, QPSolverPtr, double)> wbc::SceneFactory::SceneMap |
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