wbc
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#include <memory>
#include <map>
#include "../types/JointLimits.hpp"
#include "../types/RigidBodyState.hpp"
#include "../types/JointState.hpp"
#include "../types/Wrench.hpp"
#include "RobotModelConfig.hpp"
#include <urdf_world/world.h>
Go to the source code of this file.
Classes | |
class | wbc::RobotModel |
Interface for all robot models. This has to provide all kinematics and dynamics information that is required for WBC. Conventions and usage: More... | |
struct | wbc::RobotModel::Pose |
struct | wbc::RobotModel::Twist |
struct | wbc::RobotModel::SpatialAcceleration |
struct | wbc::RobotModel::Matrix |
struct | wbc::RobotModel::Vector |
struct | wbc::RobotModel::RigidBodyState |
struct | wbc::RobotModelFactory |
struct | wbc::RobotModelRegistry< T > |
Namespaces | |
namespace | wbc |
Typedefs | |
typedef std::shared_ptr< RobotModel > | wbc::RobotModelPtr |
Functions | |
template<typename T> | |
RobotModel * | wbc::createT () |