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wbc
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#include <memory>#include <map>#include "../types/JointLimits.hpp"#include "../types/RigidBodyState.hpp"#include "../types/JointState.hpp"#include "../types/Wrench.hpp"#include "RobotModelConfig.hpp"#include <urdf_world/world.h>Go to the source code of this file.
Classes | |
| class | wbc::RobotModel |
| Interface for all robot models. This has to provide all kinematics and dynamics information that is required for WBC. Conventions and usage: More... | |
| struct | wbc::RobotModel::Pose |
| struct | wbc::RobotModel::Twist |
| struct | wbc::RobotModel::SpatialAcceleration |
| struct | wbc::RobotModel::Matrix |
| struct | wbc::RobotModel::Vector |
| struct | wbc::RobotModel::RigidBodyState |
| struct | wbc::RobotModelFactory |
| struct | wbc::RobotModelRegistry< T > |
Namespaces | |
| namespace | wbc |
Typedefs | |
| typedef std::shared_ptr< RobotModel > | wbc::RobotModelPtr |
Functions | |
| template<typename T> | |
| RobotModel * | wbc::createT () |